Announcing teams and workspaces
New in Plasmic: teams and workspaces
We are excited to be launching Teams and Workspaces soon, which have been a top request from our users!
Previously, all Plasmic projects were owned by individual user accounts. This required sharing each project with every collaborator they wanted to work with, and furthermore maintaining this across projects and collaborators over time. It was tricky to ensure everyone could always find the projects the team was working on.
With Teams in Plasmic, creating and sharing projects between collaborators is now much easier, with both projects and team members managed centrally. Furthermore, within a Team, you can group your projects together into Workspaces, and set varying Workspace-level access. On top of this foundation, we will later be adding more new team-oriented and premium features as well.
Along with these changes, we will soon begin to instate our free tier limits as advertised in our pricing page:
https://www.plasmic.app/pricing
For more information, please check out our FAQ:
https://medium.com/plasmic-app/teams-and-workspaces-faq-f241025fff3
If you are interested in getting early access, please reach out and let us know the emails of users from your team that want to try this!
And more
Can now specify ARIA roles and common ARIA attributes to make your designs more accessible!
Can now specify autocomplete attribute on input fields.
Can now specify variants and slots in the HTML REST API.
New pop-out preview window now hot-reloads your design edits as you make them.
We’ve significantly simplified how to register code components with the PlasmicLoader libraries—see the updated docs.
You can now right-click the eye icon in the left tree to specify how you want to hide the element—the default is to set display:none, but you can also choose to “not render” the element at all.
Can now Paste Styles onto a code component.
Custom fonts are now imported as part of cross-project imports.
@plasmicapp/host package now introduces fewer dependencies.
In case you missed it
Just some of the new things that have come out in the past month+:
Real-time multiplayer editing
Libraries for consuming designs for multiple frameworks
An HTML REST API that you can use from anywhere
CSS 2D/3D transforms
See our historical Plasmic updates!